以下是一个简单的例子,演示如何在鸿蒙OS中使用 VelocityDetector:
import ohos.aafwk.ability.Ability;
import ohos.aafwk.content.Intent;
import ohos.agp.components.Component;
import ohos.agp.components.ComponentContainer;
import ohos.agp.components.DirectionalLayout;
import ohos.agp.utils.Point;
import ohos.agp.utils.Rect;
import ohos.agp.window.service.Display;
import ohos.agp.window.service.DisplayManager;
import ohos.event.handler.EventHandler;
import ohos.event.handler.EventRunner;
import ohos.eventhandler.TouchEventHandle;
import ohos.eventhandler.TouchEventHandleAdapter;
import ohos.eventhandler.TouchEventHandleContext;
import ohos.eventhandler.TouchEventHandleInfo;
import ohos.eventhandler.TouchEventHandlePhase;
import ohos.eventhandler.TouchEventHandleType;
import ohos.eventhandler.TouchEventHandleWindow;
public class MyAbility extends Ability {
private static final int INVALID_POINTER_ID = -1;
private static final int TOUCH_EVENT_TYPE = TouchEventHandleType.ALL;
private DirectionalLayout directionalLayout;
private VelocityDetector velocityDetector;
private int activePointerId = INVALID_POINTER_ID;
private Point startPoint = new Point();
@Override
public void onStart(Intent intent) {
super.onStart(intent);
super.setUIContent(ResourceTable.Layout_ability_main);
directionalLayout = (DirectionalLayout) findComponentById(ResourceTable.Id_directionalLayout);
// 获取屏幕的宽度和高度
Display display = DisplayManager.getInstance().getDefaultDisplay(getContext());
Rect displayRect = new Rect();
display.getDisplayRect(displayRect);
// 初始化VelocityDetector
velocityDetector = new VelocityDetector(EventRunner.create(true));
// 设置Touch事件监听器
directionalLayout.setTouchEventHandle(
new TouchEventHandle(TOUCH_EVENT_TYPE, new MyTouchEventHandle(), new EventHandler(EventRunner.create(true))));
}
private class MyTouchEventHandle extends TouchEventHandleAdapter {
@Override
public boolean onTouchEventHandle(TouchEventHandleInfo touchEventHandleInfo) {
Point currentPoint = touchEventHandleInfo.getPoint();
int action = touchEventHandleInfo.getAction();
int index = touchEventHandleInfo.getIndex();
switch (action) {
case TouchEventHandlePhase.START:
// 记录起始点
activePointerId = index;
startPoint.set(currentPoint);
velocityDetector.clear();
velocityDetector.addMovement(touchEventHandleInfo.getEvent());
break;
case TouchEventHandlePhase.MOVE:
if (index == activePointerId) {
// 计算手指移动的距离
float deltaX = currentPoint.x - startPoint.x;
float deltaY = currentPoint.y - startPoint.y;
// 更新起始点
startPoint.set(currentPoint);
// 计算手指移动的速度
velocityDetector.addMovement(touchEventHandleInfo.getEvent());
velocityDetector.computeCurrentVelocity(1000); // 单位是像素/秒
// 处理手指移动事件,例如更新界面位置
handleMoveEvent(deltaX, deltaY);
}
break;
case TouchEventHandlePhase.END:
case TouchEventHandlePhase.CANCEL:
if (index == activePointerId) {
// 手指离开屏幕,清除活动指针
activePointerId = INVALID_POINTER_ID;
velocityDetector.addMovement(touchEventHandleInfo.getEvent());
velocityDetector.computeCurrentVelocity(1000);
// 处理手指离开事件,例如根据速度进行操作
handleUpEvent();
}
break;
}
return true;
}
}
private void handleMoveEvent(float deltaX, float deltaY) {
// 在这里处理手指移动事件,例如更新界面位置
// 可以使用deltaX、deltaY来计算移动的距离
}
private void handleUpEvent() {
// 在这里处理手指离开事件,例如根据速度进行操作
// 可以使用velocityDetector.getXVelocity()、velocityDetector.getYVelocity()获取速度
}
}
在上述例子中,我们创建了一个 VelocityDetector 对象,然后通过设置 TouchEventHandle 来监听 DirectionalLayout 上的触摸事件。在 MyTouchEventHandle 中,我们处理了触摸事件的开始、移动和结束阶段,并使用 VelocityDetector 计算了手指的速度。在 handleMoveEvent 和 handleUpEvent 方法中,你可以根据需要处理手指的移动和离开事件。
请注意,VelocityDetector 可以用于多种场景,例如实现拖拽、滑动等手势操作。在实际应用中,你可能需要根据具体的业务需求进行更复杂的处理。查阅[鸿蒙OS官方文档](https://developer.harmonyos.com/cn/docs/documentation/doc-references-velocitydetector-0000000000023037)以获取更多关于 VelocityDetector 的详细信息。
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